Alpha Plans and Outline


Alpha Goals

The goals for the alpha release of Cops and Vandals (name change might come):

- Make a full tutorial sequence/circuit+ competitive experience for players

- Make a simple comprehensive settings menu

- Get feedback for level design + general gameplay feel

Feature complete

Features that are required for a feature complete version:

- Start Menu

PlayModes: Circuit, Versus

Settings: Audio Settings, General Settings, Control Settings, Graphics Settings

- Pause Menu

Control Settings, Graphics Settings

- Complete Set of Levels

Tutorial Levels x4: Each mechanic introduction

Levels: 1x Movement Only, 2x Checkpoint Levels, 3x Anchor Levels, 3x Gate Levels

- Create Tutorial Completion Script

- Round and Set Point System

- End Screen

- Final Assets

Sequence Complete

Sequence that are required for a complete version:

- Navigating Menus

- Going from tutorials to levels (Circuit Mode)

- Going from Level to Random Level (Versus Mode)

- Going to end screen with a tally of points to determine winner

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